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AR/VR -business world

V
irtual reality has become big business, and its mainstream availability is one of those rare, genuinely exciting developments that can’t help but spark the imagination. The entertainment aspects of VR , as well as its cousins, augmented reality and mixed reality, are the most obvious. Traveling far and wide to places real or imagined, flying through space, and interacting with fantastical creatures are the kinds of VR that come to mind most readily.both technologies will have a great impact in a wide variety of industries and will potentially change the way enterprises do business, increase productivity internally and reduce overall expenses. According to the International Data Corporation (IDC), the total revenues in the augmented and virtual reality market are predicted to reach over 162 billion dollars by 2020. An immense rapid growth if you take into account that the revenues in 2016 circulate around 5 billion dollars.

AR/VR -business world

VR and AR will definitely become important – if not necessary – tools for many types of industries that want to take their business to the next level. More and more future-oriented enterprises are looking for new and efficient ways to innovate and make their products and services outshine the competitors.

Being an early adopter of upcoming technology can surely facilitate this process.A few of the many industry sectors that are taking advantage of these technologies and exploring all options are the transport, manufacturing and healthcare industry.